Hungry Wiggles 1.2


There you have it! 
There are less features than I had planned for now, since I had to recover my project from a massive corruption issue (see previous devlog).
Here are the things I have worked on, based on your feedback:

  • I have tried to remedy the "motion sickness" effect induced by the previous version by making the background less clearly detailed, and by allowing the player to see further ahead. I am planning to implement levels very soon, which I think should also help: the game will start at a slower speed. For now, I have kept my "default" speed.
  • I had feedback saying that it was not very clear that hitting the rocks would hurt Wiggles, so I have added a clearer, more impactful visual effect.
  • I have made a few tiny changes under the hood which might improve performance ever so slightly.

Next up, the most requested feature (and by far the most complex so far): LEVELS!

Files

HungryWiggles_15jan21_WebGL.zip Play in browser
Jan 15, 2021

Get Hungry Wiggles - First Playable

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